SCP:FS Devlog #08 – Volunteering at Arctic Game Dev Umeå!
SCP:FS Devlog #08 – Volunteering at Arctic Game Dev Umeå! Read More »
Hello again SCP lovers! This week has not been too eventful in terms of gameplay developments. Although we have spent a lot of time restructuring code and messing around with familiar concepts… some would say we are preparing a little surprise. 😉 If you want to read up on the previous devlog for SCP: Foundation
SCP:FS Devlog #07 – A tiny surprise Read More »
Hello SCP fans, As you might have noticed- there was no devlog for last week. This is because we took a little break and to make up for it we have a bit more to write about this time. To summarize the progress we made: more UI-improvements, re-work of the building system, bug-fixes, save-systems, worker
SCP:FS Devlog #06 – Building, Saving & more Read More »
Welcome back to the devlog for SCP: Foundation Simulator! In this devlog we will go over how to build your own top secret facility. Step 1. In order to build your top secret facility you need to have money and for anyone who has stuck around for a while you might have seen some mentions
SCP:FS Devlog #05 – How to build your top secret facility. Read More »
In the latest update of SCP: Foundation Simulator… We ve made significant improvements – including the ability to view different floors, various profession, and enhancing the overall interface with more icons. Keep a close eye on your workers’ sanity, as low levels may lead to them quitting. The building system has taken shape with features
SCP:FS Devlog #04 – Losing sanity Read More »
In our latest week of SCP: Foundation Simulator development, we’ve been tinkering behind the scenes. The UI got a facelift, now offering improved tab navigation and visual hints for a more intuitive experience. No more dull icons – we’ve introduced a custom SCP-Database viewer window, with potential plans to turn it into an editor down
SCP:FS Devlog #03 – Business (& business!) Read More »
Production-phase continues for SCP: Foundation Simulator. During these previous days we have done a lot of administrative paper work for the company and for the game. This included the survey we sneakily posted in the Discord chat and we want to thank everyone who has answered that survey since it helped us out a lot!
SCP:FS Devlog #02 – Conducting Research Read More »
Production-phase has started for SCP: Foundation Simulator. Summery of things being worked on this week: We also attended IRL events and have poured some of resources into that. What have you done this week? The content documentation is nearly complete, and the bank is finally cooperating with our demands; so the Patreon shall soon be
SCP:FS Devlog #01 – Kick off Read More »